Greetings all, color control is a very important feature for us and we share your desire for more options in ColorSource. We are currently working on the 2.0 software release, however, the majority of the color engine rework has been moved to a 3.0 software release. Color is a large enough endeavor that we are dedicating a complete release to it. In order to prepare for this, we are first going to concentrate on some internal rework and changes in 2.0. Please feel free to send any suggestions you have for future enhancements to me directly or continue to post on this forum.
Thank you all for your continued support!
In reply to PBo67:
The external display resolutions are the ones supported by your connected monitor over HDMI.Try a different monitor. A lot of displays have a very limited list over HDMI - I have one Dell that is only 1920x1080 and 640x480, and another that supports about fifteen different resolutions.
In reply to Richard:
I'm reading about the ColorSource in detail for the first time, in advance of using one on an upcoming small show, and before checking the forum, I thought maybe I'd misread the manual. ETC user since Expression II here, started in theatre, now mainly doing live events, fluent in MA, Hog and Avo too....
It astounds me that this console can't perform a task as simple as direct control of color parameters.
While ETC may be able to guarantee that their color picker "knows" how to make the best mix of LED's from their own Lustr or ColorSource engine, there's now tons of other RGB(A/W/UV/etc) fixtures out there, and the user has ZERO ability (short of rewriting a custom fixture profile where color parameters are labelled as something other than color....) to fine-tune individual channels to make things match? Browsing the forum, there are many other what-about's - from LED tape that's in direct-view (so not wanting certain channels to be on at all), to trying to do a fixture shoot-out, and on and on. I've certainly achieved colors with Lustr2's manually in direct mode that never would have been possible via a color-engine (i.e. by maxing out five or six of the seven colors in various combinations).
I'm further bewildered that the addition of this seemingly more-basic feature (compared to a whole Color Engine) is apparently being punted to the *next* software version after one that hasn't even been released yet? So, not for at least a year?
The hardware on this console does look nice, certainly it's nice for the price point. And like I said, I haven't been hands-on with one yet - but it sounds like the software has plenty of room to mature.
A few other thoughts on these consoles, unrelated to the color issues:
Thanks for listening!
In reply to Daniel45364: