Copying levels from one fixture type to another doesn't copy exact levels

Is there a reason why the console doesn't copy the exact levels from one fixture type to another?  Below is an example.  While this doesn't really affect the output, I'm concerned that this behavior could cause problems down the road.

As you can see, when I send the command "Chan 321 Recall From 501 DMX Enter," the levels are very close, but Green and Blue are off by a 0.054-0.115%.  I get the same results with "501 Copy to 321 DMX."

Ethan

Eos v2.7.3

  • 0.3906% is 1 DMX-step (1/256).The console stores a value (80.392), translates it to 8Bit (0xCD) and retranslates it back to decimal percentage, wich should be 80% exactly. BUT: it might store its values internally in floating point and in floating point, it is hard to get exact decimals, as it is based on 2 and not 10.

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