[DMX Processing) HES/Hog Widgets/DP's and sACN/Artnet

Can someone please confirm something for me....

During a conversation with a friend of mine who is also a console programmer, the topic of DMX processing power came up and we were at a slight disagreement, that will end up with one person buying numerous beers when the answer is found.

Questions..

1. Do the HES USB DMX widgets share any of the DMX processing load with the CPU of the console if no physical DP8000 is present on the Hognet.

2. Does a DP8000 on the Hognet process DMX data for a HES widget that is connected via the consoles USB port and patched to the DP on the hognet? Or, must the widget be plugged into the DP's USB port for the DP to process the DMX data?

3. Does the H4 Console contain an actual DP8000 that does all the DMX processing, or is it another Virtual DP where the DMX data is processed through the consoles CPU?

4. Does the FB4 only have a Virtual DP, or is there a partial DMX processor in there?

Thanks

;)

JB
Parents
  • Hey Buzz,

    so here are some answers:

    1: Processing for all widgets connected to a console are done in the console, thats also a reason to limit it to a certain amount of widgets.

    2: Each DP8000 processes for its own 16 univereses, so if you connect a widget to a DP8000 processing is done there, if you connect it to a console see answer #1

    3: DMX is processed on board, with enough resources, the 8 outputs are physically the same PCB like the super douper widget. You can see this also in the network-window, as a real DP8000 wir processor would have its own IP address.

    4: DMX is processed on board, with enough resources, the 4 outputs are physically the same PCB like the super widget. Same here as in answer #3

    5: Same in a Roadhog, like in answer #4 (oh you didn´t asked for that ;-) )

    Hope this helps
Reply
  • Hey Buzz,

    so here are some answers:

    1: Processing for all widgets connected to a console are done in the console, thats also a reason to limit it to a certain amount of widgets.

    2: Each DP8000 processes for its own 16 univereses, so if you connect a widget to a DP8000 processing is done there, if you connect it to a console see answer #1

    3: DMX is processed on board, with enough resources, the 8 outputs are physically the same PCB like the super douper widget. You can see this also in the network-window, as a real DP8000 wir processor would have its own IP address.

    4: DMX is processed on board, with enough resources, the 4 outputs are physically the same PCB like the super widget. Same here as in answer #3

    5: Same in a Roadhog, like in answer #4 (oh you didn´t asked for that ;-) )

    Hope this helps
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