[DMX Processing) HES/Hog Widgets/DP's and sACN/Artnet

Can someone please confirm something for me....

During a conversation with a friend of mine who is also a console programmer, the topic of DMX processing power came up and we were at a slight disagreement, that will end up with one person buying numerous beers when the answer is found.

Questions..

1. Do the HES USB DMX widgets share any of the DMX processing load with the CPU of the console if no physical DP8000 is present on the Hognet.

2. Does a DP8000 on the Hognet process DMX data for a HES widget that is connected via the consoles USB port and patched to the DP on the hognet? Or, must the widget be plugged into the DP's USB port for the DP to process the DMX data?

3. Does the H4 Console contain an actual DP8000 that does all the DMX processing, or is it another Virtual DP where the DMX data is processed through the consoles CPU?

4. Does the FB4 only have a Virtual DP, or is there a partial DMX processor in there?

Thanks

;)

JB
Parents
  • In comparison to the HOG3 where no DMX Processing was direct possible, it is now a DP8000 inbuilt (no matter if it is virtual or physical) with all options a real DP8000 would also provide.
    I don´t mind if i have a dedicated Processor for the inbuilt DP8000 or not. I can have 16 universes direct out of the console. That´s what matters... ;-)

    Same as it was before in a Fullboar 3 with the limits to 12 universes (and is also now with Fullboar 4)

    A external DP8000 also has a "super douper widget" inside, plus a processor to do all calculations for the 16 universes. If you look in your network-settings of your DP you will also find under the DMX-Widget Tab: DP8000 Front Panel Output 1-8. If you look inside a DP8000, the PCB is very similiar to the one of the super douper widget. What makes also absolut sense.... Why rebuilding something which is already there and working.
    By the way, the super douper widget is the old DP8000-Extender, so if you own one, you can use that direct with any HOG4 Hard and Software
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  • In comparison to the HOG3 where no DMX Processing was direct possible, it is now a DP8000 inbuilt (no matter if it is virtual or physical) with all options a real DP8000 would also provide.
    I don´t mind if i have a dedicated Processor for the inbuilt DP8000 or not. I can have 16 universes direct out of the console. That´s what matters... ;-)

    Same as it was before in a Fullboar 3 with the limits to 12 universes (and is also now with Fullboar 4)

    A external DP8000 also has a "super douper widget" inside, plus a processor to do all calculations for the 16 universes. If you look in your network-settings of your DP you will also find under the DMX-Widget Tab: DP8000 Front Panel Output 1-8. If you look inside a DP8000, the PCB is very similiar to the one of the super douper widget. What makes also absolut sense.... Why rebuilding something which is already there and working.
    By the way, the super douper widget is the old DP8000-Extender, so if you own one, you can use that direct with any HOG4 Hard and Software
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