Same macros different consoles

Hi

I'm wanting to know if there's a list of macro syntax that can be used when writing macros in stead of using keystrokes?
For example

I would like to open a cue list or scene and change the release time in the options. As highlighting the time is a screen position, it would be different on different consoles or onPC (I don't want to have to write macros to control macros to change when on different consoles). Is there a list of macro syntax that can control every aspect of programming?
  • no. hog is not command line based.
  • Right, I'm not a software programmer so I don't know anything about the architecture of how the software is written, however, at some level there must be something in the software that says what a certain soft-key is/does/named/whatever.

    When you put co-ordinates into a macro for a soft-key, that in turn must send a command to the software to do whatever it is supposed to do when that particular soft-key is pushed, that's what should be in the macro, not the actual co-ordinates of the touch screen.

    It just seems like High End don't want to allow us that level of control and access to the software.
  • Its not that they dont want us to do that.... Its more like how it was coded... And macros had been coded in a way that the actual dev-team wont do it.
    So its more of a legacy problem. They are aware of these problems. The whole macro-section is the same like in HOG3...
  • Well, as I said above I'm not a software developer so I don't know how hard it would be to implement, but, it seems like the competition let their uses do so much more mostly due to the ease of macros.
  • The macros in other consoles are something completly different. It is more like a script-language. So you are programming the stuff. While we are just recording key-strokes. although they have the same name it is something different.
    And a lot of stuff where you need macros for are for HOG users normal alwys accessible features. So there is "good and bad" in both/all worlds
  • I don't mind the fact that it's recording key strokes. It's the things that are screen reliant, for example a release time of a list, you have to actually highlight it on the screen to change it and the position changes on each version of console.
  • Agreed. Just explaining what is happing in a technical way.
    And when the macros had been introcuded there was only one screen-size.
    And like said, macros had not been changed since then