BUG EFFECT

Hello,
I have recognized a bug from always in the hog 4 system,
The bug is when you play an effect, both the effect engine section and a list.
Example: if you apply a dimmer effect on 20 machines, sine size 100 intesity fixture 0 with offset
And you save on a cue, you play the effect by sending the rate of the cursor at high altitude levels for then resting it at low levels the offset will not be the same but the effect loses the sequence must send the list and give again go, the effect things returns to turn as regenerated .. This problem does it also on the effect engine if you increase the speed and then is slowing you lose the sequence created on the offset.
Here a similar when on a list you have a dimmer effect and on the next you have a dimmer stroke to full those of the projectors on the strobe release the dimmer effect that turns below and retracts as a main list can in some cases lose the sync.
What does this problem derive from?
Thank you
Daniele
Parents
  • The problem still persists in 3.11.
    The longer the problem persists, the more clients/guest/band technicans start to refuse using our Road Hog 4, but asking for grand MA 2 or similar, which we have to rent then. This bug is getting more and more expensive for us.
    I am going to send Noah a Video via E-Mail, where you can see this errors even in the output window of the console.
Reply
  • The problem still persists in 3.11.
    The longer the problem persists, the more clients/guest/band technicans start to refuse using our Road Hog 4, but asking for grand MA 2 or similar, which we have to rent then. This bug is getting more and more expensive for us.
    I am going to send Noah a Video via E-Mail, where you can see this errors even in the output window of the console.
Children
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