Change type Compound fixture to Compound fixture...easily.

Hi,
Is there any way to simply change type between a compound fixture and another compound fixture.
I understand what exploding a compound fixture is but i don't understand how it is then possible to change type from an exploded compound fixture to another compound fixture which you can't explode or is not in the show yet?
What ideally i'm looking for is a quick and easy way to change type between compound fixtures.

I deal with a lot of festival systems and don't have the programming time available to go through cues individually
when changing type with compound fixtures.
Dealing with a huge amount of LED bars/LED strobes/LED wash fixtures that are compound is becoming increasingly difficult.

Currently trying to edit a show that has 50+ strobes in an extended in 62 channel mode which despite having several other versions of that strobe programmed already and in the show i cannot change type (easily).

Thanks Cormac
Parents
  • Remember:
    Also dotted fixtures can be patched in sequence
    So doesnt take longer than patching compounds. No need to patch the parts on its own.
    The only difference is really that you see the single parts.
    After that selection, patching and so on is the same.
    Selecting the whole number will always select the whole fixture incl. all subparts.

    On other consoles you also have these issues or others when it comes to cloning. Working with instances on a GMA is also not that easy when cloning
Reply
  • Remember:
    Also dotted fixtures can be patched in sequence
    So doesnt take longer than patching compounds. No need to patch the parts on its own.
    The only difference is really that you see the single parts.
    After that selection, patching and so on is the same.
    Selecting the whole number will always select the whole fixture incl. all subparts.

    On other consoles you also have these issues or others when it comes to cloning. Working with instances on a GMA is also not that easy when cloning
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