Multi-part fixtures

I sincerely hope (and expect) this one is being worked on already, but please please please can we have a better way of using and patching multi-part fixtures?
Hog really needs to get up to speed on this one.

Leggy.
Parents
  • Having an offset function in the patch window will be a great feature.

    But not only patching also controlling multi part fixtures is a must have.
    I would like to see Multi part fixture.

    For example the ShapeShifter if you want to control each part independent you will need 7 different fixtures.(1 global, and 6 RGB fixtures). fix 101->107.

    It would be great to have an option like Fixture 1 will control the complete unit 1.1 will control Part 1 of the fixture, 1.2 the second, ect ect ect.

    EJBerendsen
Reply
  • Having an offset function in the patch window will be a great feature.

    But not only patching also controlling multi part fixtures is a must have.
    I would like to see Multi part fixture.

    For example the ShapeShifter if you want to control each part independent you will need 7 different fixtures.(1 global, and 6 RGB fixtures). fix 101->107.

    It would be great to have an option like Fixture 1 will control the complete unit 1.1 will control Part 1 of the fixture, 1.2 the second, ect ect ect.

    EJBerendsen
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