Change the effect color with a macro

Hi everyone,

I have been struggeling for a while to find out how to change a effect's color with a macro or something.
Do you guys know how to do it?
Thanks,
Wessel
Parents
  • Simple answer:

    If you're programming in HSI not CMY. Effects are pretty easy to change on the fly.
    Keep in mind that all an effect does is make an adjustment on the base value.

    For example, Select your lights, give them a hue of 0° and 100% saturation. The lights will go red.
    Now let’s give the lights a “mark on” effect on the hue. By default, the effect will change your lights from Red (0°) to Cyan (180°) Set the Rate to 60 BPM to see it faster.
    Record this as effect 1 and call it 180°
    Now change the effect size to 135° 90° 45° respectively, and record effects 2-4.
    Clear your programmer, record some basic color palettes, Red, Green, Blue, Amber, Pink, Purple, etc. using HSI.
    Use your Effects directory to determine your changes, and your color directory to set your base values.
    For example, if you want a:
    - Blue/Red effect, set your base value of “Blue” (225°) and your effect size of 135°
    - Green/Pink effect, set your base value of “Green” (135°) and your effect size of 180°
    - Pink/Red effect, set your base value of “Pink” (315°) and your effect size of 45°
    Obviously, these might need some real world value adjustment, but the logic still applies. You can also change your effect wave as well, but keep in mind that for many waves, like the sine, tangent, and sawtooth, the base value will be in the middle, to counteract this make your effect length 200%, which will cut out the “valley” of the wave.
    You can use these palettes to get you some effects pretty quickly.

    See:
    8.6.2 Recording Palettes with Kind Masking

    14.1.3 Building Table Effects in the Effects Engine

    14.1.2 Table Effect Attributes





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  • Simple answer:

    If you're programming in HSI not CMY. Effects are pretty easy to change on the fly.
    Keep in mind that all an effect does is make an adjustment on the base value.

    For example, Select your lights, give them a hue of 0° and 100% saturation. The lights will go red.
    Now let’s give the lights a “mark on” effect on the hue. By default, the effect will change your lights from Red (0°) to Cyan (180°) Set the Rate to 60 BPM to see it faster.
    Record this as effect 1 and call it 180°
    Now change the effect size to 135° 90° 45° respectively, and record effects 2-4.
    Clear your programmer, record some basic color palettes, Red, Green, Blue, Amber, Pink, Purple, etc. using HSI.
    Use your Effects directory to determine your changes, and your color directory to set your base values.
    For example, if you want a:
    - Blue/Red effect, set your base value of “Blue” (225°) and your effect size of 135°
    - Green/Pink effect, set your base value of “Green” (135°) and your effect size of 180°
    - Pink/Red effect, set your base value of “Pink” (315°) and your effect size of 45°
    Obviously, these might need some real world value adjustment, but the logic still applies. You can also change your effect wave as well, but keep in mind that for many waves, like the sine, tangent, and sawtooth, the base value will be in the middle, to counteract this make your effect length 200%, which will cut out the “valley” of the wave.
    You can use these palettes to get you some effects pretty quickly.

    See:
    8.6.2 Recording Palettes with Kind Masking

    14.1.3 Building Table Effects in the Effects Engine

    14.1.2 Table Effect Attributes





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