Couldn't find a request like this on the forum, but I'm sure it's been mentioned.
I'd love the ability to split up fader buttons to have multiple objects on them. I rarely need so many buttons for a list, and if I happen to use a fader a a group master...well there's 3 useless buttons taken up. Some other consoles have a sort of width/height parameter for fader areas. Like one list can take up a flash button and fader, and then you can assign another list to the back button above, another to the pause, another to the go, etc etc. Or even the ability to widen one list to cover 2 faders. One fader is Intensity, the next is FX rate or whatever.
Might be nice to set say the row of back buttons to playback bar 1, pause to playback bar 2, go to 3.
It just seems crazy to have 40 buttons and 10 faders and only have the ability to control 10 objects.
One work around I came up with was to make a cuelist with 4 cues, one for each button, and use comment macros to fire go command for other lists/objects. I set each button as a GoTo button with targets for each cue. This is far from ideal because then the fader is kind of useless. Of course I could use these as master intensity faders with a group at full in each cue, but again that's not ideal. I like to have Intensity stacks with a bunch of Int FX and use the fader to control the size of them.