• Hide Unpatched Fixtures (Output ,programmer, edit, and patch windows)

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    I have a number of fixtures in my "start" file. Some days I am on a rig with one type of fixture, other days I am using a different set of fixtures. I bump back and forth quite a bit. It would be nice if in the Output and Programmer windows and maybe...
  • Move Scene 01 to Batch XY, move Scene 01 to Scene 02, then i loose this Scene in the Batch.

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    Could be nice when scene 1 where moved from scene 1 to scene 2, that it stays in the batch as scene 2. So the applied batch can handle the different location of the scene that where moved into the batch.
  • Use Trackball as an Intensity Wheel

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    Road Hog 4.21 Could we please have the option to use the Kensington trackball (north / south movement) as an intensity wheel. This is an option on other desks I use and is very useful for fine control of intensity when you're constantly fine tweaking...
  • Timecode Tool Bar be stored in Views

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    HI, Can the Time Code View Bar be stored in Views. Instead of having to turn it on and then move it to the Display of preference when I turn the console on.
  • Command Key Page Change

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    I love command keys but one feature that would be rather useful is the ability to specifically change which command page the command keys are mapped to. Being able to do this via keystrokes would be ideal as keystroke macros can be used to automate the...
  • Blind With Defaults

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    Hi, When working in Blind mode, it would be really helpful to have an option to toggle "Use Default Values" On/Off . The use case: Sometimes when programming in Blind, we want it to behave as a true blind environment —meaning the values we apply...
  • Store Segment / Buddy Selection Logic in the groups palette

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    Hog V5 already has strong selection tools like Odd, Even, Random, Shuffle, segments, and buddying. It would be really helpful if this selection logic could be stored for reuse, either as a palette (selection mask type) or directly within a group....
  • extended search command for fixture schedule

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    Finding a fixture in the fixture schedule can be really picky. When i encounter a rig i'm not sure what the official Hog name of the fixutre is. Is it a P10, a P 10 or a P-10? Is there a way to make them all apear in the search? It can also help...
  • Improve Placement / Use of U Buttons

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    One thing I’ve noticed while working with the current Hog layout is that the U buttons (U1–U4) could be extremely useful during programming and playback, but their current placement makes them a little harder to access quickly. Right now they sit...