B256: GLP x4 and x4s are much higher in Augmented than in real life.


I’ve just transferred my show into the theatre from Augmented, and have noticed that at the same tilt values GLP fixtures are shown as much higher in augmented than in real life. This isn’t the case for other fixture types rigged in very similar positions. Any way to offset this? Changing the angle only works if they stay pointing in the same direction.