Where are you with the bug fixes on the effects?

We are in version 3.0033, and the effects are still unusable.

Already reported from several versions (so several months)
Indeed, on a cue, when, for example, we add an intensity effect on a device in particular when we touch the "FAN" parameter, we do a live update.

As soon as we recall the cue it loses its position, its Beam ... etc ... in addition to the effect.
Very easy to reproduce, on a blank project with just two devices.
I spend hours trying to work around this problem on my cues.

Where are you ? It would be good that after three years of Beta, we arrive at something reliable.

Thank you and best wishes for this new year.

Parents
  • Thank you !  We think we have found the issue and have submitted it to the Development Team.  The extra details have been super helpful!  Happy New Year!

  • Glad to see you're making some progress on this. This caused me a lot of problems on a previous show. On a related note, has there been any progress on effects crossfades? I was just working on some cues today where I wanted to gradually increase the speed of an intensity effect, and while the gradual rate increase worked, it also caused the fixtures to have a base level intensity above 0 (looked about 50%) during the cross fade. 

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  • Glad to see you're making some progress on this. This caused me a lot of problems on a previous show. On a related note, has there been any progress on effects crossfades? I was just working on some cues today where I wanted to gradually increase the speed of an intensity effect, and while the gradual rate increase worked, it also caused the fixtures to have a base level intensity above 0 (looked about 50%) during the cross fade. 

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