I made one and it doesn't seem to work.
I made one and it doesn't seem to work.
Roydrooster I have tried to make one for you based on that readout. Give it a try. Instructions for using it are here: Loading a Custom ColorSource Profile - Electronic Theatre Controls Inc (You would start with Step 2, copying the attached file from your computer onto a thumbdrive)
If it doesn't work for some reason, then I would recommend patching 8 dimmers in a row (one dimmer for each attribute). Raise the first dimmer (for Intensity), then each other dimmer in turn, and record what function is controlled. For Strobe, Function Selection and Function Rate you probably need both Intensity and at least one color/ White to be active, to see any output from the fixture at all.
https://community.etcconnect.com/cfs-file/__key/communityserver-discussions-components-files/164/userlib.jlib
The main dimmer works but all the colors go together . The fixture has D001 on the address I read somewhere that I may need to change a setting because of this what you think.
Thank you for the photo. I would expect that if you just raise the fader for that channel, all the colors will come on together. Then you can open Controls > Color Picker to select just a single color or a mix of colors, and the fader will change the brightness of that mix.
If you mean that, in the photo, Intensity is at zero but the actual fixture is on full-bright with all colors, then there is probably a setting on the fixture to change how it's controlled by DMX, whether 8-channel mode (what the page you pasted shows) or a smaller layout like 4 channels or something.
D001 is pretty standard to describe "This fixture is receiving DMX, starting address 001"
The Main Dimmer is 0 in picture . When I raise it up all the colors move to a bright white color.
The Main Dimmer is 0 in picture . When I raise it up all the colors move to a bright white color.
In that case, what happens if you raise up the fader, then select a different color or color chip? You'll need to select your channel tile, then apply the color to it. In my second screenshot, you can see that Channel 3 is the target channel, it has a green bounding-box around it because I've selected it.
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