Any colour effect seems to start in dim white. The fader affects both intensity and depth.
Is this operator error or working as designed?
While on the subject of effects…. A basic full sine on intensity would be nice to have.
As it is, I’m finding the effects engine is virtually useless and I seriously don’t have time to create complex sequences with a dozen or so fixtures involved.
Almost EVERY competitive console has a better effects engine. Even ones much less expensive.