I am trying to create concurrent crossfades where a long slow transition runs on part of the set while other (move) cues respond to action in another part.
Both parts include traditional and RGB fixtures.
I have tried movefades, lockfades (locks other channels, but not attributes), one-shot chase sequence (which repeats despite one-shot enabled), Master link (can't get a dipless fade)
Does anyone have any tips on how to acheive this?