Is A3d performance only affected by visual geometry

I think the answer to this is yes, but just confirming...

Is the performance (color of triangle) affected only by 3D geometry which is visible? Which is to say, if I have lots of 3D scenery in my model, but it's off 95% of the time, does the mere existence of that geometry in the file, and I assume the larger file size, cause my A3d to be sluggish or does the geometry only contribute to performance when it's visible?

thanks
Cory

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