• Tap tempo on a bump button

    • Planned for Future on
    • 4 Comments
    Hi, Can you please make it possible to assign a bump button to control the tempo of an effect using tap tempo? Thanks
  • Automark Enable/Disable on a List-By-List Basis

    • 7 Comments
    Proposing the ability to turn on/off Automark on a list-by-list basis rather than globally. For example: Main list wants to be manually marked, so it makes sense to keep auto mark off. Secondary list controls only followspot color - would be nice...
  • Please add the ability to label channels in live.

    • Planned for Future on
    • 4 Comments
    Please add the ability to label channels in live.
  • @ LAST enter. Recalls last intensity above zero.

    • 11 Comments
    Ex. Channel 1201 @ last. Will bring that channel to the last value it was above zero.
  • Moving Light Paths in Augment3d

    • Planned for Future on
    • 3 Comments
    This is similar to one mentioned earlier, but a bit different. When using moving lights (over a turntable, for example), it would be great to be able to use an Augment3d tool to be able to track very specific paths. I would think that the console could...
  • Magic Sheet undo

    • Planned for Future on
    • 1 Comment
    Please add "undo" to the magic sheet. At least esc key should disconnect any movement I have begun. If I start to drag something and realize I don't want to, currently I'm stuck with what I started and have to undo it by hand, sometimes by recreating...
  • Gobo Search Tool In Gobo Library

    • Planned for Future on
    • 13 Comments
    To my best knowledge there is no gobo search tool in the database window of patch in EOS Beta 274. This would be very helpful because on libraries like the Rosco gobo library there are a lot of gobos and I can't tell which is which.
  • Layers in Magic Sheets

    • Planned for Future on
    • 2 Comments
    As in graphics apps, the ability to make objects unselectable unless on the layer being edited.
  • There should be a quicker way in Patch to choose a different mode of the same fixture without having to do a full search.

    • 0 Comments
    Right now, if you have a Fixture in Mode A and you want to change it to Mode F...you likely have to go back into Search, retype the name, find that fixture, expand the hierarchy, etc etc. Can be a big pain especially if you are troubleshooting with different...
  • Diffuser Lense Support

    • Under Review on
    • 3 Comments
    Could we add support for diffusion lenses to the patch, with rendering capability in Augment3d? I've noticed that while there are options in patch for beam angle and gel color, there isn't an option to select fixture optics. With fixtures like the ColorSource...