Augment 3D draws Chauvet Rogue R2 with light head in same space as fixture base.

Hello, I am populating my space in Augment 3d with my moving head fixtures, and have run across an issue with how it is rendered.  The R2 wash is drawn by Augment with the moving head/ light engine in the same physical space as the base of the fixture.  The programming prevents the light from shining through solid objects, and with the fixture inverted, no light is represented unless the fixture is tilted +/- 22 degrees.

The fixture on the right in the image is the Rogue R2X wash for reference.

I have unpatched and repatched the fixtures and changed rotation on all three axes without success.

Am I missing something? I am running V 3.2.5.13, with 3.2.4.115 fixture library. I looked at library 3.2.5, but I do not have the three fixtures added, and with no bug fixes, I have not installed it.

Thank You.

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