Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Super Spikie CMY Mode Fixture Request

    • 1 Comment
    In patch, there is only the Super Spikie RGBW version. Currently the only way to change it to CMY mode is to manually edit the profile.
  • Auditioning output in Live

    • 0 Comments
    Bear with me because this is a 2 part request- Many times the CLT or the DP want to audition several channel changes at once. Typically its a request something like- "Ch 1 @ 80, Ch 2 @ 65 and Ch 3@ full... Now A/B that." I haven't found a good way...
  • User Delegations in Eos Family

    • 2 Comments
    Hey there! I am a 15 year old Lighting Programmer, everyday, I am learning something new, and I have learned more recently about unwanted changes to an Augment3d model and cue lists. Currently, our high school is doing a theatre production and we had...
  • Possibility to use Parameter View's function in a macro

    • 0 Comments
    Hello I talk about the Parameter View's fonction in Live Tab : when you hold on the Parameter's button and you click on a parameter in the CIA. You can learn it in a macro but when you execute it, It doesn't work. What's in the macro : "Parameter_View...
  • [FR] Zooming in on the AR image in iRFR

    • 0 Comments
    Could you add the possibility to zoom in on the AR image in the iRFR? On a light bridge it might be too crowded to do a good selection. (Or my fingers are too fat...)
  • [FR] Improve handling of XYZ movement on same axys as fixture

    • 0 Comments
    Given you have two cues that contain two focus palettes in xyz mode and those focus palettes happen to put the lights in the same y axys as the hanging positions of the fixtures. The moment the light needs to flip around to reach the other position, does...
  • Execute fuction on Bump-up and/or Bump-down buttons (sub/play-back ..ecc)

    • 0 Comments
    In fader configuration... You will find this function really useful and important, it could open up so many possibilities, what do you think? Giovanni
  • I wish the A3d units setting was in the A3d section of Patch

    • 0 Comments
    I'm sure this was debated, for me personally, I wish I could change between Metric, Feet/In, etc in the same screen where I'm working with Position and Orientation data. That is where those numbers matter the most and where I most realize I want to be...
  • EXECUTE on fader level..

    • 0 Comments
    On FADER CONFIG I would like to be able to set a EXECUTE action on specific fader level; From Down to UP: choose level fader value, ex.. 57% and set = execute..OSC message/MAcroxx/sub/ From Up to Down: choose level fader value, ex.. 44% and set =...
  • Feature Request: Preserve Group when moving channels in Patch

    • 1 Comment
    I have a Group 1, which contains Channel 1>100. I go into Patch and type Chan 4 Move To Chan 5. Now Group 1 contains Chan 1>3 5>100. I understand why the console does this, but it would be nice to have some kind of group-by-group option to lock...