Ability to disable cue and Go To Cue Warnings

Hi All,

 

I'm currently on a show that has several very bright blinding cues, it would be nice to have the ability to disable these cue so that when cutting through the cue stack it skips the dangerous ones (Not dangerous but annoying going from very dark to blinding cue) as they are disabled, it would also allow cue to be removed from a sequence to see how well it works without them before finally deleting the cues.

On the same idea, it would be nice if there was a way to mark cues as dangerous so that if you Go To Cue them, you have to confirm before the desk will take you there, again to stop this but this could also be useful for times the cues are more dangerous (Kabuki Drop for example) to prevent a board op cutting around from doing something that requires time to reset. This could be via disabled cues but could also be another attribute, with a specific warning when jumping to a disabled cue.

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