Chase and other effects DURING a cue?

I did some studying on creating a chase. Using the Hog4 Help, I discovered creating a chase from a cuelist in the Options menu. The chase runs through the cuelist.

I was wondering if that meant that a chase HAD TO BE an entire cuelist
It seems a bit extreme, not to be able to have the chase as an Effect during a single cue, or upon pressing FLASH or something on a master.

I am basically thinking through possible doing a chase either through an entire song, or during a certain part of the song.
Parents
  • I would take some time to look at the cue list window, look at the window itself, look at the cells in the cue list window and open them up, like wait cell, its got a lot of stuff to help execute cues. The fade and delay columns should make sense, but paths is worth a long look, I use them a lot. The mark window can help with setting lamps up in position, beam, colour, can be useful. The macro window once open will show many opens that will again help you understand the console and how it can work for you.

    Have look along the top of the window, you have been into options, but look at the over stuff, once you understand the meaning of this window, you will find your own workflow, how you want to do things.

    Record options is also a good place to see how the desk can help you, as you know the console is a tracking console, so always good to understand "cue only" which is turning forward off in the desk and how to remove cue information is a good one to understand, consider terms like blocking cues. Understanding what you should do before pressing record means you are not editing the next cue or further down the list.
Reply
  • I would take some time to look at the cue list window, look at the window itself, look at the cells in the cue list window and open them up, like wait cell, its got a lot of stuff to help execute cues. The fade and delay columns should make sense, but paths is worth a long look, I use them a lot. The mark window can help with setting lamps up in position, beam, colour, can be useful. The macro window once open will show many opens that will again help you understand the console and how it can work for you.

    Have look along the top of the window, you have been into options, but look at the over stuff, once you understand the meaning of this window, you will find your own workflow, how you want to do things.

    Record options is also a good place to see how the desk can help you, as you know the console is a tracking console, so always good to understand "cue only" which is turning forward off in the desk and how to remove cue information is a good one to understand, consider terms like blocking cues. Understanding what you should do before pressing record means you are not editing the next cue or further down the list.
Children
No Data