Marking

I would like to request a new way of working with Marking

Currently the Hog4 OS is looking down the cue list one cue ahead to mark the fixtures for the upcoming cue

I would like to have the possibility to let the console look further ahead than just one cue, for example:

When programming a timecoded list I often have multiple cues within less than a second, that time is to short to set the fixtures to the desired position/beam/color even when the fixtures are set to 0 a few/lot cues earlier

If we could have an option to let the console think further ahead by expanding the mark function so that we could write “marktime or mark fade / amount of cues to look ahead” into the mark column
it would make the creation of timecoded lists a lot easier because the console has enough time to preset the fixtures, you don’t need to make manual mark cues yourself and let the console do the thinking

Thanks in advance
Parents
  • Agreed we need more mark options but with regards to delaying marking for fixtures with scrollers as per your example I just record a blank cue after the cue in which they fade out on, and make this a Follow + 1s. It acts as a buffer so the lamps are completely out before marking the scroller.
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  • Agreed we need more mark options but with regards to delaying marking for fixtures with scrollers as per your example I just record a blank cue after the cue in which they fade out on, and make this a Follow + 1s. It acts as a buffer so the lamps are completely out before marking the scroller.
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