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  • Hog OS 4.2 or higher, Compound Fixture in fixture builder, add multiple elements at once

    marc lorenz
    marc lorenz
    • Submitted on Fri, Aug 16 2024
    • 0 Comments
    When creating a compound fixture it would be nice if we could add more then one or copy an existing element in the compound elements list. eg, adding 37 cells for a large washlight at once, instead of having to hit the + button and navigate to your...
    • Fri, Aug 16 2024 1:55 PM
  • Fixture Builder improvements + Custom Encoder mapping

    Dmitry Dragunov
    Dmitry Dragunov
    • Submitted on Tue, Nov 14 2023
    • 3 Comments
    Hi Hog people! There are two ideas come up in my mind when I'm talking to the customers and having a feedback from them. 1. Building a unite compound fixture with master section and pixel (or any other type) parameter control without using dotted...
    • Tue, Nov 14 2023 9:48 AM
  • Jump to Selected Fixture in Patch Window and Output Window

    jasonyoung728
    jasonyoung728
    • Submitted on Wed, Jun 4 2025
    • 0 Comments
    When a show file patch has hundreds or thousands of fixures (easy to do when pixelating), it would be so helpful to be able to have the window "jump" to the selected fixture in both the Output window and the Patch window. Sometimes when asked for patch...
    • Wed, Jun 4 2025 7:41 PM
  • iPad App

    jasonyoung728
    jasonyoung728
    • Submitted on Wed, Jun 4 2025
    • 0 Comments
    I'd like to see a real Hog iPad app that would stop relying on Touch OSC and give a better representation of the console it is connected to so that you could see things like the plot, etc.
    • Wed, Jun 4 2025 7:46 PM
  • Plot View Represents "View Cue"

    jasonyoung728
    jasonyoung728
    • Submitted on Wed, Jun 4 2025
    • 0 Comments
    It would be nice when using the View Cue feature and moving between cues that the Plot of that set was also showing what the cue represents. I believe it is similar to what EOS has for their plots when in Blind, it will show the actual representation...
    • Wed, Jun 4 2025 7:44 PM
  • [Time] [Time] [Time] [Time] [Time] =Release Time OR Release Time in Spreadsheet View.

    rene1
    rene1
    • Submitted on Tue, Oct 10 2023
    • 1 Comment
    Often i open the Cue options, just to change the release time. Plan A: Press Time 5 times, for release time. For Example: 201 full time 0 time time time time time 5 enter. OR: Release Time in Spreadsheet View. Thank you.
    • Tue, Oct 10 2023 3:18 PM
  • Update Global, Per Type, Per Fixture

    ejberendsen
    ejberendsen
    • Submitted on Wed, Apr 10 2024
    • 0 Comments
    When updating pallets it would be great if we can say that it will be an Global, Per fixture or per Type Update. My colour pallets are always Per Type. If I want to modify my colour I have to do a Merge instead of an Update. It would be nice if we,...
    • Wed, Apr 10 2024 10:29 AM
  • Local Views rather than Show Wide Views

    adrianturpin
    adrianturpin
    • Submitted on Tue, Oct 4 2022
    • 0 Comments
    I have an issue with storing and recalling views: I store my palette views as multiple pages, accessed by storing different scroll positions within each window, as different views. I then recall them by assigning views to the command keys. I have done...
    • Tue, Oct 4 2022 9:55 AM
  • Hold Pig button HOGPC

    ejberendsen
    ejberendsen
    • Submitted on Sun, Jun 23 2024
    • 0 Comments
    For working in HOGPC, would it be possible to get function that when you do a long press on a button that it stays active Like Long press on PIG key will keep the PIG key pressed down. We have a lot PIG + Function Key combo these days. This will help...
    • Sun, Jun 23 2024 1:46 PM
  • Need to be able to make Direct effects for all types of fixtures by making the effect in a live situation and then save that effect to work on all fixtures that are not there that day and by making it a Direct Effect it will work on everything.

    ericesse@hotmail.com
    ericesse@hotmail.com
    • Submitted on Mon, Mar 25 2024
    • 0 Comments
    Taking one fixture only and using that to make a direct effect is not the way. I understand different fixtures might have different parameters making that cool effect I just made. I still should be able to make it a direct effect. I’ll adjust things on...
    • Mon, Mar 25 2024 5:47 PM
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