While loading a show I received this alert window...
\hog2\build\event.cpp
($Revision:65$)(461) TNT
v 3.3 (177): Internal error -
System Buffer Overrun
This happened afer we had done a clean start, after having issues with capturing certian attributes of fixtures. We also seemed to have issue with loading fixtures into the programmer.
Just wondering if the alret window has anything to do with the problem we were experiencing before our clean start.
Thanks!