Embedded palettes for focus parameter?

Hey Guys,
whats the best way to insure that I always have a sharp beam when dealing with positions vs gobos? There are a few posts on here about it, but I'm still a little confused.

do you make a focus palette for every position? are they embedded? do you make a focus palette for every gobo?
How would you update those palettes? load the position palette and the focus palette at the same time?
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