Filtering copy

Does this make any sense?

It is possible to use Group # Cue # Copy [enter] to bring fixtures to programmer...
How about bringing only fixtures which have intensity above 0% ?

This idea comes from the use of Live / Group # , which makes selecting fixtures very easy...but is only for fixtures which are really outputting
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  • bellons,

    You are right that the parameter type masking can be used, but there isn't a way to just tell it to not overwrite existing values in the programmer. If you have some fixtures with Intensity set and some fixtures with colour set and you copy a cue into the programmer that has some of the same fixtures and parameters and some different, there isn't a way to just tell the console to

    "Copy this cue into the programmer, but don't overwrite any of the stuff I already have in there."

    And there lies the debate.

    Would that be useful?
    What is the most logical syntax to implement it with?
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  • bellons,

    You are right that the parameter type masking can be used, but there isn't a way to just tell it to not overwrite existing values in the programmer. If you have some fixtures with Intensity set and some fixtures with colour set and you copy a cue into the programmer that has some of the same fixtures and parameters and some different, there isn't a way to just tell the console to

    "Copy this cue into the programmer, but don't overwrite any of the stuff I already have in there."

    And there lies the debate.

    Would that be useful?
    What is the most logical syntax to implement it with?
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