Could it be possible to have Frame1A and frame 1B on same wheel: Wheel1=Frame 1A and Pig+wheel1=Frame 1B, with this option you could have 4 frames on same wheels page.
So with abstraction we would need only two options for an encoder "Thrust" and "Angle". Simply touch the encoder to toggle the mode as you would to go from "Index" to "Rotate" on a gobo wheel.:headbang:
So with abstraction we would need only two options for an encoder "Thrust" and "Angle". Simply touch the encoder to toggle the mode as you would to go from "Index" to "Rotate" on a gobo wheel.:headbang: