Effects engine

Could someone please explain how exactly the effects engine works? I know you can do ballyhoos and sttuff with it but how do you find out what numbers to do and stuff? I am fairly new to lighting and have only made one ballyhoo with the effects engine.
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  • Dave,

    You are correct the "Random" tables in the FX engine are not truly random...this is because the FX engine works off of a cyclical table.

    The H2 & H3 have the same random tables: Random 1 - stays mostly in higher DMX values, Random 2 - stays mostly in mid DMX values, Random 3 - stays mostly in low DMX values

    I wouldn't expect to see this change anytime soon.

    If you want true random....build a chase and set it to be Random uder Cuelist Options , trigger via comment macro.

    Hope this helps.:)
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  • Dave,

    You are correct the "Random" tables in the FX engine are not truly random...this is because the FX engine works off of a cyclical table.

    The H2 & H3 have the same random tables: Random 1 - stays mostly in higher DMX values, Random 2 - stays mostly in mid DMX values, Random 3 - stays mostly in low DMX values

    I wouldn't expect to see this change anytime soon.

    If you want true random....build a chase and set it to be Random uder Cuelist Options , trigger via comment macro.

    Hope this helps.:)
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