bug report; parameter jumping to endvalue.

I read someones post some days ago, and he said he's parameters jumped to it's endvalue when he touched the wheels..

I was wondering if it is logged as a bug? since it happened to me 3-4 times yesterday.. I know i have seen this a coupple of times before, and on different software versions. but yesterday it was with H3pc latest, and on some robe 1200 at's, it happened twice on pan, and on tilt, and focus.. I found no way to reproduce.. but it's really anoyying bug( as it's quite visible that all my movers jumps to it's endvalue;)
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  • Hi Anders,

    that's something I've seen also quite a lot of times, also yesterday a couple of times. I've no real idea where it comes from, but yes, I agree it is annoying, especially if it is the pan value, seeing a moving head spinning around.

    Yesterday (coincidence,perhaps but no with the latest beta, also seen before) I had one moving head which I wanted to adjust, and it spinned totally. I hesitated to do it on the second one, but I tried, and this one did not spin, whereas both have been setup the same way (cuelist, but manual override using palette positions).

    And I totally agree, I also have no clue where this is coming from, or where to search to reproduce it. Sneaking around for some time this one.

    But I'll keep a eye on it :)
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  • Hi Anders,

    that's something I've seen also quite a lot of times, also yesterday a couple of times. I've no real idea where it comes from, but yes, I agree it is annoying, especially if it is the pan value, seeing a moving head spinning around.

    Yesterday (coincidence,perhaps but no with the latest beta, also seen before) I had one moving head which I wanted to adjust, and it spinned totally. I hesitated to do it on the second one, but I tried, and this one did not spin, whereas both have been setup the same way (cuelist, but manual override using palette positions).

    And I totally agree, I also have no clue where this is coming from, or where to search to reproduce it. Sneaking around for some time this one.

    But I'll keep a eye on it :)
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