Blade flip

Hog3 has many features which can ease the pain of programming and cause I think everything is possible with software, this idea came to my mind.

Blade flip&rotate

For example if you have made something like this with blades of VL1000


/_\

it would be nice to be able to transfer the values easily from blade to blade so that the pattern turns 90 degrees or 180 degrees.

Does this make any sense?
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  • Anders, you are right.

    The idea was was for VL type blades...blades with two motors.

    but maybe it's not impossible with Mac's. In that case it would cycle the length and angle.
    Blade 1 length->blade 2 length, blade 1 angle -> blade 2 angle etc.

    ...I just have the visions, the rest is for engineers :) and I'm just trying to get a bit more out of the abstraction layer idea of Hog3.
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  • Anders, you are right.

    The idea was was for VL type blades...blades with two motors.

    but maybe it's not impossible with Mac's. In that case it would cycle the length and angle.
    Blade 1 length->blade 2 length, blade 1 angle -> blade 2 angle etc.

    ...I just have the visions, the rest is for engineers :) and I'm just trying to get a bit more out of the abstraction layer idea of Hog3.
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