(1932) Bug Report: Movement-Effect stopping

Software Version and build number: 2.3.1 (1932)
Number of displays: 1
Connected USB Devices: 0
Networked Devices: 1 x DP2000

I have programmed a timed cuelist for a 50s show part. In one of the first cues some movinglights are moving within an effect. But the problem is, that in cues, where othe lamps fade in or out, the movement stops for nearly a second. But the effect is not modified and runs through the whole show.


Could not attach the show file at the moment, will send it in the next days.

Greetz

Andy
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  • I don't know why this is occurring but I got a simplified reproduction of this bug down have logged a new defect (bug #11501) for this:

    1) Trackspot at 0 pan and 0 tilt. Add a circle effect to pan and tilt.
    2) Record as cue 1 of list 1.
    3) Trackspot in pink.
    4) Record as cue 2 of list 1.
    5) Trackspot in the dot gobo.
    6) Record as cue 1 of list 2
    7) Play cue 1 of list 1 (effect will run as expected)
    8) Play cue 1 of list 2 (effect continues to run and gobo is added)
    9) Play cue 2 of list 1 (effect will stop for two seconds and then resume)

    Setting playback priorities does solve the problem.

    This has been going on in the software at least since 1.3.9 so there was already probably a defect open for this but this repro is much cleaner. We will make sure development takes a look at this issue.
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  • I don't know why this is occurring but I got a simplified reproduction of this bug down have logged a new defect (bug #11501) for this:

    1) Trackspot at 0 pan and 0 tilt. Add a circle effect to pan and tilt.
    2) Record as cue 1 of list 1.
    3) Trackspot in pink.
    4) Record as cue 2 of list 1.
    5) Trackspot in the dot gobo.
    6) Record as cue 1 of list 2
    7) Play cue 1 of list 1 (effect will run as expected)
    8) Play cue 1 of list 2 (effect continues to run and gobo is added)
    9) Play cue 2 of list 1 (effect will stop for two seconds and then resume)

    Setting playback priorities does solve the problem.

    This has been going on in the software at least since 1.3.9 so there was already probably a defect open for this but this repro is much cleaner. We will make sure development takes a look at this issue.
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