scenes vs. cue

I'm tiring to figure out is there any advantages to using scenes instead of building a cue list . in an ambient party type lighting situation. were there might be a room look,dinner look ,movie look and then some flash n' trash for a minute then back to a room look.
This stems from an embarrassing moment during tech were i had all my looks set a hour before show and my boss decided to show his lighting ability's through me.and as we were editing colors on some leds they would not edit and save.So I believe it was the infamous tracking and not being able to pin point the cue or just a glitch.Because back at the shop it edited just fine.
So my question is what are the pros and cons of scenes vs. cues ,and are scenes the same as record/state in cues. And would it be practical to build a show in a bunch of scenes.
thanks for your time
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  • Oh absolutely: The only difference being that in an unstructured show running virtual cuelists, in order to access specific looks that a stage manager may call at his or her whim, you may have to cycle through a bunch of cues or use "goto" to find them. In this respect, virtual scenes are very simple and quick.

    Someone posted a method of accessing and releasing virtual cuelists as well, in a similar manner to the scene approach I mentioned. I've used this method occasionally for busking as a quick method for accessing chases when I have limited hard masters, and it works very well. But for something as simple as curtain warmers or houselights, I think scenes can be more straightforward. It's just a personal preference for some applications.

    Although, the virtual cuelist options are very powerful.
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  • Oh absolutely: The only difference being that in an unstructured show running virtual cuelists, in order to access specific looks that a stage manager may call at his or her whim, you may have to cycle through a bunch of cues or use "goto" to find them. In this respect, virtual scenes are very simple and quick.

    Someone posted a method of accessing and releasing virtual cuelists as well, in a similar manner to the scene approach I mentioned. I've used this method occasionally for busking as a quick method for accessing chases when I have limited hard masters, and it works very well. But for something as simple as curtain warmers or houselights, I think scenes can be more straightforward. It's just a personal preference for some applications.

    Although, the virtual cuelist options are very powerful.
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