SDK for Connectivity?

Hi guys,

I have been writing a plugin for 3DS Max 2009 to control animation of lights within the scene. Basically it reads in "cues" as an XML file and outputs the animation channels.

I would really like to tie this in with Hog3PC (so that when the "next" button is pressed the animation channels are generated automatically in Max - not rendered in real time obviously, but at least then test renders can be done). Is there an SDK available (I am using VS2005 SP1, which is the platform for 3DS Max 2009) for the connectivity functions?

Or if there is nothing publically available, could someone point me in the right direction within HighEnd for someone to talk to about this?

Many thanks,

Martin
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