Hi,
I am setting up a HOG3 to run lights for a sporting event and am recording effects, colors, gobos, etc into virtual scenes. Everything seems to be working and mixing well except that when I select a gobo from wheel 1 and then one from wheel 2 or 3, they "pile on" instead of clearing the first wheel. Also, when I shift the focus to keep the gobos sharp, or change size, that shift stays even when I have selected a different scene with a different gobo and focus.
Is there a proper way to get all paramaters recorded into the scene to avoid this? I have been selecting "Use B," but think that maybe I need to "Touch" all the beam paramaters in order to solve this.
Thanks for any help.
DJ