Parking violation

I have some lights in my show (conventionals) that have not yet been focused so I parked them off. I put them in the cues at approximate levels. Later when I unpark, the cues should be close if not correct.

When I select "Live" channels however, these channels are not selected because they are parked. It doesn't seem to matter what value they are parked at; they don't get selected. So even though they are live in the cue and parked live, they still are not selected by "Live."

The behavior that I am used to is that they are selected independent of their parked state. If the cue (or the programmer or editor) is calling for them to be live, they should get selected by "Live" independent of their park status. Park is an invisible thing that happens behind the scenes that is never visible in cues.

I suspect Hog has a different mechanism to put channels at values invisible to cues. Can someone perhaps elucidate?
Parents
  • Kirk,

    You used park precisely as I would expect to use it. Selecting [Live] or [Select Active] should ignore the park status as Eos does. Then you could park scroller lights and have them work when you unpark them. Or you could park the worklights on and not have them appear in any cue.
    [quote=kirkf1tz]I know this is a rare situation, but now I'm curious as to how the Hog would handle this case, and to see if anyone has any pointers with using Park.
    It's probably not as rare as you think, but I would like to know the same thing you're asking.
Reply
  • Kirk,

    You used park precisely as I would expect to use it. Selecting [Live] or [Select Active] should ignore the park status as Eos does. Then you could park scroller lights and have them work when you unpark them. Or you could park the worklights on and not have them appear in any cue.
    [quote=kirkf1tz]I know this is a rare situation, but now I'm curious as to how the Hog would handle this case, and to see if anyone has any pointers with using Park.
    It's probably not as rare as you think, but I would like to know the same thing you're asking.
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