Hi,
Is there a way that I can give hard values to all fixtures that I select from within an editor but have these values reflect the state of the cue in the editor. I was using touch but then realized that doing this uses the on-stage levels, which seems like what it should do.
Ultimately what I'm trying to do is open a cue in an editor in blind and block the cue with the values in that cue and also have the state of the cue taken into account.
Thanks
Eric