Capture and Hog PC - What next?

Hi, firstly I want to say that I have a passion for lighting but I'm really lacking experience. I'm trying (very hard) to set up a demo show on my PC using Capture and Hog PC as the controller. But, I'm clearly missing something. Here's what is happening:

1. Load Capture and open up the demo file (a pre-prepared project)
2. Load the Hog PC console, the visualiser connectivity application opens and connects (connected and running is shown in the status window).
3. I assign the Hog universes to the universes in Capture (the fixtures are already patched to the Capture universes).

What next?

I was expecting to be able to control the fixtures in Capture using Hog PC but I cannot for the life of me work out how to do this. I'm clearly not understanding something fundamental here. I was expecting the fixture list to be replicated in Hog so that I can control them, is this the case? Do I need to add all of the fixtures into Hog as well as Capture or does it replicate them and all of the patches?

I used a much older version of Capture in the past and you could change the values for each of the channels directly in Capture. You can't do this anymore so it seems like you are mandated to using an external console.

All of the documentation talks about connecting Capture to Hog and vice-versa. I've done this and didn't get any error messages but I just don't know what to do next.

Please help, I'm really enthusiastic, willing to learn, but just can't seem to get over the first hurdle.
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  • Hi Rob, thanks again for your help. I'm still not getting any joy I'm afraid, and no error messages so maybe it's me not patching everything properly?

    Here's what I'm doing:

    1. Load Capture, the Hog DP also opens and shows this:

    matthandy.co.uk/images/hog/5.jpg

    2. I then open a new project in Capture and load up Hog PC:

    matthandy.co.uk/images/hog/6.jpg

    So everything would appear to be connected. I performed the checks that you suggested by looking at the patch window:

    matthandy.co.uk/images/hog/7.jpg

    That seems to be as you describe.

    I then checked the network connectivity:

    matthandy.co.uk/images/hog/8.jpg

    matthandy.co.uk/images/hog/9.jpg

    The IP addresses appear to be matched.

    I added a fixture in Capture and Hog and patched it as before. I increased the intensity, tilt and pan in Hog and opened up the universe in Capture. None of the values are being transferred to Capture.

    What else could be wrong? Bear in mind that I've never used a console before so it could be something incredibly basic.

    What else can I check?
Reply
  • Hi Rob, thanks again for your help. I'm still not getting any joy I'm afraid, and no error messages so maybe it's me not patching everything properly?

    Here's what I'm doing:

    1. Load Capture, the Hog DP also opens and shows this:

    matthandy.co.uk/images/hog/5.jpg

    2. I then open a new project in Capture and load up Hog PC:

    matthandy.co.uk/images/hog/6.jpg

    So everything would appear to be connected. I performed the checks that you suggested by looking at the patch window:

    matthandy.co.uk/images/hog/7.jpg

    That seems to be as you describe.

    I then checked the network connectivity:

    matthandy.co.uk/images/hog/8.jpg

    matthandy.co.uk/images/hog/9.jpg

    The IP addresses appear to be matched.

    I added a fixture in Capture and Hog and patched it as before. I increased the intensity, tilt and pan in Hog and opened up the universe in Capture. None of the values are being transferred to Capture.

    What else could be wrong? Bear in mind that I've never used a console before so it could be something incredibly basic.

    What else can I check?
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