I have a ballyhoo created in the effects engine. I wanted the ballyhoo to stop moving leaving everything else the same. I tried halting the cuelist wich worked with rgb chases but had no effect on the ballyhoo.
You can record a cue right after the ballyhoo with the FX speed at 0 this will stop them from moving where they are and will allow you to go back and continue the bally
You can record a cue right after the ballyhoo with the FX speed at 0 this will stop them from moving where they are and will allow you to go back and continue the bally