I have a ballyhoo created in the effects engine. I wanted the ballyhoo to stop moving leaving everything else the same. I tried halting the cuelist wich worked with rgb chases but had no effect on the ballyhoo.
Unfortunately, the speed part of effects engine is still bit buggy and it's not possible to have 0bpm in FX engine. Also I'm still missing an ability take a "raw" snapshot of output.
Unfortunately, the speed part of effects engine is still bit buggy and it's not possible to have 0bpm in FX engine. Also I'm still missing an ability take a "raw" snapshot of output.