Some (big) ideas

Hi there!

I am a huge fan of the GrandMa desks, so my ideas to the Hog3 are kind of a copy of what the GrandMa already does. One thing that would be great are of you could have more options for the masters. Like being able to tap the rate of a chase. Or setting the rate and/or size of an effect running on the master. Also, it would be great to be able to have have more than one master per list, and use these for different parameters of the list. (Like executor size in GrandMa. As i said, very inspired)

I would also be able to put fixtures on the masters, for controling the intensity of these fixtures (instead of selecting and using encoders to program). I want to select a fixture, and then store it under a master, and then that master becomes a fader for that fixture (or group if so programmed). So this is similiar to a feature in GrandMa where the channels (not fixtures) is put on the faders, but with the difference that i my self can select which fixtures or groups to put on which faders, in which page. Would be absolutely great when programming ie theatre with a lot of dimmers.

I want a manual timing feature (to put on one of the masters). Also like the manual feature in GrandMa, but with the ability to pause everything before it's executed (so i click pause for the timing fader, do the changes in the programmer, select the fade time on the fader clicks "play", and then the thing in the programmer executes in the selected time).

And of coarse, all this in combination with a new playback wing with motorised faders, and quick buttons to access the different pages. That would make especially busking a lot better on the Hog3. (As for now i would never choose the Hog3 for busking, GrandMa is my no1 choice there)

Of coarse i don't want the Hog to become a GrandMa-desk, but these features would make this disk so much better.
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  • leebot:
    I've written several times that i know that i can use fan + offset to create a spread. I often find it hard to fan the offset so much that the fixtures are as "spread" as possible, especially when doing intensity chases, the offset doesn't need to be much "wrong", to be able to see where the effect "restarts". I just want to simplify by using an additional parameter for the spread. This is something that actually exists in ChamSys, both offset and spread. And i absolutely love it. To be able to create 100% spread with a click, or as much spread as you want.

    Marty: What you are talking about is in GrandMa called "Executor size". Not to be confused with what i'm calling "spread". Altough i want to be able to put the "spread" parameter on an extra fader (size) that controls the same list. Is my english confusing you guys? Know it isn't so clear all the time what i'm meaning.

    My "channel" request maybe isn't the most important feature to me. I agree that it's very fast to select fixture and set intensity, i just like the different approach to it =). But this feature requires motorised faders to be worth something.

    I have some more ideas for the fx-engine, which is pretty much an "assembly" of many different requests for the fx-engine. But that's another thread :)
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  • leebot:
    I've written several times that i know that i can use fan + offset to create a spread. I often find it hard to fan the offset so much that the fixtures are as "spread" as possible, especially when doing intensity chases, the offset doesn't need to be much "wrong", to be able to see where the effect "restarts". I just want to simplify by using an additional parameter for the spread. This is something that actually exists in ChamSys, both offset and spread. And i absolutely love it. To be able to create 100% spread with a click, or as much spread as you want.

    Marty: What you are talking about is in GrandMa called "Executor size". Not to be confused with what i'm calling "spread". Altough i want to be able to put the "spread" parameter on an extra fader (size) that controls the same list. Is my english confusing you guys? Know it isn't so clear all the time what i'm meaning.

    My "channel" request maybe isn't the most important feature to me. I agree that it's very fast to select fixture and set intensity, i just like the different approach to it =). But this feature requires motorised faders to be worth something.

    I have some more ideas for the fx-engine, which is pretty much an "assembly" of many different requests for the fx-engine. But that's another thread :)
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