Hog3pc cuelist bumps to next cue

Hi all

Hog3 PC v3.2.3

I have a cuelist with +600 cue's with cmy colour bumps, and use this as a chase or set it to cuelist for manual tapping. I noticed when I tap (bump) at a higher speed +100bpm it sometimes bumps the last cue to the first cue without me giving a go.

When running the cuelist as a chase I didn't notice this even at +200bpm.

cuelist contains 400 fixtures, which bump cmy values with interleaves from 2 to 10. So quite alot of data being processed (could this cause this problem).

Thanks
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