I have some odd thing happening with my DL3's. In my mockup I have three fixtures in a 1x3 collage. If I have a movie running on layer 1 and then add another movie on layer 2 and then try turning that movie around using the Z Rotation or try panning it around using the X and Y position, the image on Layer 2 will start breaking up digitally. Almost like a bad interlacing problem but worse. Makes it unuseable. The only way I have been able to avoid it is to put the image onto a 3d globe and move that around.
Sounds like you are experiencing "Z" fighting.....what console are you using?
This can happen with DL.2s as well.
Simple solution is to move the GFX layer slightly in Z-Space by changing the Z-Pos a few points so the layers are not trying to occupy the same Z-space.
Sounds like you are experiencing "Z" fighting.....what console are you using?
This can happen with DL.2s as well.
Simple solution is to move the GFX layer slightly in Z-Space by changing the Z-Pos a few points so the layers are not trying to occupy the same Z-space.