instant image scaling?

Almost all the content I use with our DL.2s I scale with the 'x scale' 'y scale' parameters, with each piece of content usually scaled differently. I've found that the DL.2 doesn't (isn't able to?) apply scale changes instantly. It usually takes a couple seconds when applying a pallet to a layer for the image to reach its scaled size, even with a zero fade time.

Currently I am having to program around this behavior by putting in intensity delays to allow the scaling to finish. Is there anyway this can be instantly done? It would make my onstage transitions much smoother.

Also, and this might be a H3 library issue, it seems some parameters of the DL.2 should always snap to the next value and not fade. Particularly channels like effects mode 1 and 2, object, mask, etc. I know I can set individual fade times for these to make them snap, but I was running into a problem with releasing / asserting cuelists that for other reasons setting a 0sec release time wasn't good.


Thanks.
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