Thought of a new effect that could be useful - 3-D Object tiling.
Should work just like the regular surface tiling on a single object, but would apply to the 3-D object instead.
Effect Mode: 3-D Object Tile
Mod1: create copies of object along the X-axis
- (DMX 001 would be 1 copy, DMX 002 would be 2 copies, etc, etc)
Mod2: create copies of object along the Y-axis
Mod3: create copies of object along the Z-axis
Two other effects that could work in tandem with this one are:
Effect Mode: Object Tile Spacing
Mod1: Adjust the distance between "object tiles" on the X-axis
- (DMX 000 would butt them up together 255 would be the farthest spacing apart)
Mod2: Adjust the distance between "object tiles" on the Y-axis
Mod3: Adjust the distance between "object tiles" on the Z-axis
Effect Mode: Object Tile angle/pitch shif
(used to create diagonal shifts or offsets between tile "layers" or "forced perspective" type looks by creating a gravitational center whose origin could be shifted to sort of re-align to object tiles)
Mod1: Ajdusts "gravitational center" of tiles along the X-axis
Mod2: Ajdusts "gravitational center" of tiles along the Y-axis
Mod3: Ajdusts "gravitational center" of tiles along the Z-axis