DL3 fixture video speeds

Hello

What could cause DL3 video display speed variations when it is used without synchronisation.

We have 2xDL3, all the same firmware, they run on the similar hardware 1:1, one them after 5 minutes work plays video faster 2 seconds than other.

There is no question about syncing, question is about 2 independent DL3's which not playing at the same speed. Ok, I understand than in timeline after week it could be different, but in 5 minutes?

Thnx
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  • Hello Matt

    1) It is original DL3 content. To be precise it is HES logo turning around itself. So this is not changed from factory.

    2)Playback is started from Wholehog III console. So at the first time it is accurate. But we will try then "Loop forward" play mode and let you know how it looks.

    3,4) Similar on hardware labels, technically ... who knows and yes, Windows is always right, no matter what. :)

    Problem with these speeds what we care about, happens in synchronized network.
    Problem comes the way that let's say "fixture 1" - F1 have constant speed X on which it works, then you have "fixture 2" - F2 with speed X+0,1. When they work together it comes that F2 finished video and have its video time shorter than F1 and it waits for F1 to end, BUT when F1 starts to move again, as it should not wait for anything to end and without interruption, then until F2 starts then it have some "speed up" to get together with F1.

    In short it is like pendulum with video playing and synchronisation together. Of course it is not coming like earthquake at the end, but it makes video lags in time, like "speedups" and "slowdowns" at video start and end.

    Whoaaaa, so complicated, hope that you understand me.
Reply
  • Hello Matt

    1) It is original DL3 content. To be precise it is HES logo turning around itself. So this is not changed from factory.

    2)Playback is started from Wholehog III console. So at the first time it is accurate. But we will try then "Loop forward" play mode and let you know how it looks.

    3,4) Similar on hardware labels, technically ... who knows and yes, Windows is always right, no matter what. :)

    Problem with these speeds what we care about, happens in synchronized network.
    Problem comes the way that let's say "fixture 1" - F1 have constant speed X on which it works, then you have "fixture 2" - F2 with speed X+0,1. When they work together it comes that F2 finished video and have its video time shorter than F1 and it waits for F1 to end, BUT when F1 starts to move again, as it should not wait for anything to end and without interruption, then until F2 starts then it have some "speed up" to get together with F1.

    In short it is like pendulum with video playing and synchronisation together. Of course it is not coming like earthquake at the end, but it makes video lags in time, like "speedups" and "slowdowns" at video start and end.

    Whoaaaa, so complicated, hope that you understand me.
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