Axon programming

I'm due to do my first show with Axon in a few weeks - could the Axon "experts" share their methods of setup for efficient programming as in what paramaters they assign to what palates on hog 3 and what they have on faders / cues. I know its different depending on what uses / shows you are doing - I'm talking in general terms eg - keep global on a separate htp fader etc.Will be using an iPC in hog3 with playback wing
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  • I like to set mine up with each fixture set up in a given 'tens' spot, with each fixture type staring on a given whole number. This makes it real easy to grab all of my 'Graphics 1' layers, etc.

    Example...

    If I have three DL.2s, the following are my fixture numbers...

    111 - DL.2 #1 - Positioning
    112 - DL.2 #1 - Global
    113 - DL.2 #1 - Graphics 1
    114 - DL.2 #1 - Graphics 2
    115 - DL.2 #1 - Graphics 3

    121 - DL.2 #2 - Positioning
    122 - DL.2 #2 - Global
    123 - DL.2 #2 - Graphics 1
    124 - DL.2 #2 - Graphics 2
    125 - DL.2 #2 - Graphics 3

    131 - DL.2 #2 - Positioning
    132 - DL.2 #2 - Global
    133 - DL.2 #2 - Graphics 1
    134 - DL.2 #2 - Graphics 2
    135 - DL.2 #2 - Graphics 3

    (If you look at the three-digit fixture numbers, another way to think about them is [Fixture Type] + [Fixture Number] + [Fixture Layer/Property] = [User Number]. Notice that I skip '101-105', as I want to think of my fixtures as '1-3', not '0-2'.)

    Now, if you're using Axons without DL.2s, you might bump everything up a slot since you don't have a 'positioning' fixture to patch. However, I would generally just leave the 'ones' slots open, so that I strain my brain less. This leaves the Global and Layer fixtures in the same place whether I'm controlling a DL.2 or Axon (or both!).

    So, either way, I might set up my Axons like this...

    211 - N/A - Not Patched
    212 - Axon #1 - Global
    213 - Axon #1 - Graphics 1
    214 - Axon #1 - Graphics 2
    215 - Axon #1 - Graphics 3

    221 - N/A - Not Patched
    222 - Axon #1 - Global
    223 - Axon #1 - Graphics 1
    224 - Axon #1 - Graphics 2
    225 - Axon #1 - Graphics 3

    221 - N/A - Not Patched
    222 - Axon #1 - Global
    223 - Axon #1 - Graphics 1
    224 - Axon #1 - Graphics 2
    225 - Axon #1 - Graphics 3

    --

    I hope that made a little bit of sense. It's very possible that I'm over-complicating this, so I certainly do not claim to have the absolute best system.

    Hopefully it will spark some ideas for the best setup to use for your own programming style.

    Cheers,

    Phil
Reply
  • I like to set mine up with each fixture set up in a given 'tens' spot, with each fixture type staring on a given whole number. This makes it real easy to grab all of my 'Graphics 1' layers, etc.

    Example...

    If I have three DL.2s, the following are my fixture numbers...

    111 - DL.2 #1 - Positioning
    112 - DL.2 #1 - Global
    113 - DL.2 #1 - Graphics 1
    114 - DL.2 #1 - Graphics 2
    115 - DL.2 #1 - Graphics 3

    121 - DL.2 #2 - Positioning
    122 - DL.2 #2 - Global
    123 - DL.2 #2 - Graphics 1
    124 - DL.2 #2 - Graphics 2
    125 - DL.2 #2 - Graphics 3

    131 - DL.2 #2 - Positioning
    132 - DL.2 #2 - Global
    133 - DL.2 #2 - Graphics 1
    134 - DL.2 #2 - Graphics 2
    135 - DL.2 #2 - Graphics 3

    (If you look at the three-digit fixture numbers, another way to think about them is [Fixture Type] + [Fixture Number] + [Fixture Layer/Property] = [User Number]. Notice that I skip '101-105', as I want to think of my fixtures as '1-3', not '0-2'.)

    Now, if you're using Axons without DL.2s, you might bump everything up a slot since you don't have a 'positioning' fixture to patch. However, I would generally just leave the 'ones' slots open, so that I strain my brain less. This leaves the Global and Layer fixtures in the same place whether I'm controlling a DL.2 or Axon (or both!).

    So, either way, I might set up my Axons like this...

    211 - N/A - Not Patched
    212 - Axon #1 - Global
    213 - Axon #1 - Graphics 1
    214 - Axon #1 - Graphics 2
    215 - Axon #1 - Graphics 3

    221 - N/A - Not Patched
    222 - Axon #1 - Global
    223 - Axon #1 - Graphics 1
    224 - Axon #1 - Graphics 2
    225 - Axon #1 - Graphics 3

    221 - N/A - Not Patched
    222 - Axon #1 - Global
    223 - Axon #1 - Graphics 1
    224 - Axon #1 - Graphics 2
    225 - Axon #1 - Graphics 3

    --

    I hope that made a little bit of sense. It's very possible that I'm over-complicating this, so I certainly do not claim to have the absolute best system.

    Hopefully it will spark some ideas for the best setup to use for your own programming style.

    Cheers,

    Phil
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