Under Review

Magic Sheet Rotation

Hi All,

So just been playing with the "Make Magic Sheet from Augment3d" and used with Change type method to change to the built in generic profile for one of my generics, however doing so means that the rotation is lost as they are being drawn as there own custom objects. It would be great if when it was created it included the Rotation data in terms of pan (At least for Top-Down View) so that when we change the icon out it is a bit closer to correct.

  • So to rephrase a bit - the request is to allow a magic sheet channel object to use the orientation of the channel from patch to determine the rotation of the channel image.   We've talked about that in RnD - could be pondered with a larger potential change to move this 2D tool into a quasi 3D one.     

    Thanks much for the input.

    Anne