I
recently had a great conversation with Spencer Lyons in our Sales Group, which
got us thinking about how we do our console trainings. Spencer had
mentioned that he often hears that the console training, in particular for our
new consoles, seems to be very sterile and that the endusers felt that they had
8 hours to try and cram as much information in their heads, before the trainer
left. These same customers then come back to us, or the dealer, and
remark that the training seemed very comprehensive as they saw a lot in the 8
hours, but they could have used some additional time on the basic functions
they will use the most. If we spend 8 hours training customers on their
consoles, and they don’t have a good understanding of how to perform the
functions that they will use the most, then we missed the mark. Further,
I know why it’s happening and it’s all our fault.
Instead of being so held to the checklist, start with a 10 minute conversation
with the people you are going to train. Find out what they are going to
use on the console and tailor your training for them. For example, if you
are going to train a local high school’s drama teacher, and her favorite
technical student, have a conversation with both of them. You may find
out that they have used an Express for years to control only conventional
fixtures and they just won a grant that allowed them to buy the new ION console
and a couple of moving lights. Your training for this group should focus
on the basics of how to patch, set cues, record looks into cues and subs so
that they will feel just as comfortable using these functions on the ION as
they did their beloved Express. Once they have that down pat, show them
the basics of setting up and using their new movers. Don’t worry about
all of the extraneous features that they may not use for years or will forget
as soon as you leave. Use the time wisely to train them on the features
they will use most often and allow them to get a successful start on the
console. Additionally, don’t be afraid to adjust your training
during the session. If this same high school has had the console for a
few weeks, and has already taught themselves the basics, spend a little bit of
time to make sure they really do understand it, and then jump to the advanced
features. If the full day of training is required to make sure they
are comfortable with the basics, don’t worry about it. Once they have a
good foundation with the console, they will build on their knowledge and grow
into the advanced features of the console on their own.
Please
remember, people do not get new consoles very often, and when they do it should
be a great experience. It’s our job to make sure they understand how they
work and that they are comfortable with the features they use most often.
I’d love to start a dialogue about this and a lot of our other “we’ve always
done it that way” practices.
[edited by: dboggess at 2:09 PM (GMT -6) on Thu, Aug 21 2008]