Feature Request: RGB Filtering

I know Mosaic is intended to run as an architectural controller on it's own.

But I'm looking at situations where you may have an entertainment style console running a show, but want to control aspects of the Mosaic Rig.
I know you can get really fancy with sACN values and triggers to run Timelines, which is great for playing back Pixel Content

But what I would love, is an action similar to the "Set RGB" Action, but instead is essentially "filtering"

As in, imagine a group starts with Intensity, Red, Green, and Blue at Full.

This action could then set new values, and the the playback of the assigned group is inhibited by the amount.

So if you drop Red to 0, then only Green and Blue values from the FX will playback.

Parents Reply
  • Or maybe I'm wrong. While Debugging it, it appeared to work as intended, but now it seems more like Set RGB is like Parking the group, rather than inhibiting colors, especially once you send a command that sets everything. If you only set 1 Color, the others will keep changing based on the timelines or scenes playing behind them.

    I'm heading to bed idk I thought I had it. I'll look at scripting i guess for something

Children
No Data
Related